This feature is in alpha, expect major changes and breaking bugs. Please share feedback, suggestions, and bug reports here.
necrobinder
Bury

Tier C
Beta
“Soften up the enemy then finish them with Bury”
Core idea
Play your powers to gain the energy and damage boosts needed for Bury, then apply Vulnerable with Debilitate to pull deal 100s of damage in one move. Lethality is a huge damage boost to Bury, but it can be difficult to play first while having Debilitate and Vulnerable active. Friendship and Demesne can both help you afford Bury's cost. The loss of damage from strength down effects is trivial on your huge attacks, so don't be afraid to pick them.
When to commit
When you find Bury whilst having enough energy to consistently play it
Key cards and relics
Support plan
Debilitate not only empowers your Vulnerable but also your Weak, so be sure to pick some up. Wisp+ makes playing Bury much more consistent in a deck that doesn't have additional energy. The Corrupted card enhancement adds huge damage to Bury if you can find the relevant event in Act 2 or 3, just make sure you can afford the health cost. Snap can help Retain Bury until you can play it and just generally help with consistency. Danse Macabre can work in this deck, especially with a lot of 2 cost support cards, like Delay. Any energy relics are welcome in this build, though take their downsides into account.
Support cards and relics
Weaknesses
Artifact and multiple enemy encounters are tough for this deck. It can be inconsistent to reach the energy required for Bury. Despite having big attacks, Strength is not that important to this deck since it makes such a small difference