Deck ideas

Archetypes

A curated list of archetypes for each character that includes detailed breakdown, view core cards, relics, support picks, when to commit and more.

ironclad


Beta

Rampage

Tier C

Rampage, rinse and repeat

Deal 9 damage.
Increase this card's damage by 9 this combat.

Rampage+

1

attack

Deal 9 damage.
Put a card from your Discard Pile on top of your Draw Pile.

Headbutt

1

attack

Innate.
At the start of your turn, put a random Attack from your Discard Pile into your Hand and Upgrade it.

Aggression+

1

power

This turn, your next Attack is played an extra time.

One-Two Punch

1

skill

Gain 9 Block.
Exhaust 1 card.

True Grit+

1

skill

The first Attack or Skill you play each turn is placed on top of your Draw Pile.

Nostalgia

1

power

Explore Rampage →
Beta

Self Damage

Tier A

Make yourself bleed, then the enemies

Deal 5 damage.
Hits an additional time for each time you lost HP this combat.

Tear Asunder

2

attack

Whenever you lose HP on your turn, gain 1 Strength.

Rupture

1

power

Lose 1 HP.
Exhaust 1 card.
Gain 1 Strength.

Brand

0

skill

At the start of your turn, lose 1 HP and gain 8 Block.

Crimson Mantle

1

power

At the start of your turn, lose 1 HP.
Whenever you lose HP on your turn, deal 6 damage to ALL enemies.

Inferno

1

power

Explore Self Damage →
Beta

High Cost

Tier B

Cheat out devastating expensive attacks for free

Play the top X cards of your Draw Pile.

Cascade

X

skill

At the end of your turn, 1 random Attack in your Hand is played against a random enemy.

Stampede+

1

power

Deal 12 damage.
The next Attack you play costs 0 .

Unrelenting

2

attack

Deal 32 damage.

Bludgeon

3

attack

Deal 15 damage.
Enemy loses 10 Strength this turn.

Mangle

3

attack

Chemical X

shop relic

Chemical X

The effects of your cost X cards are increased by 2.

Explore High Cost →
Beta

Vulnerable

Tier A

Use excessive amounts of Vulnerable to scale

Apply 1 Vulnerable.
Gain 1 Strength for each Vulnerable on the enemy.
Exhaust.

Dominate

1

skill

Whenever you apply Vulnerable, draw 1 card.

Vicious

1

power

Deal 10 damage.
Double the enemy's Vulnerable.
Exhaust.

Molten Fist

1

attack

Gain 5 Block.
You receive 50% less damage from Vulnerable enemies this turn.

Colossus

1

skill

Vulnerable enemies take an additional 25% damage.

Cruelty

1

power

Deal 20 damage.
Apply 5 Vulnerable.

Break

2

attack

Explore Vulnerable →
Beta

Strikes

Tier B

Strike!

Whenever you draw a card containing “Strike”, it is played against a random enemy.

Hellraiser

2

power

Deal 6 damage.
Deals 3 additional damage for ALL your cards containing “Strike”.

Perfected Strike+

2

attack

Deal 10 damage.
Draw 2 cards.

Pommel Strike+

1

attack

Gain 9 Block.
Exhaust 1 card.

True Grit+

1

skill

Iron Club

ancient-tanx relic

Iron Club

Every 4 cards you play, draw 1 card.

Royal Stamp

shop relic

Royal Stamp

Upon pickup, choose an Attack or Skill in your Deck to Enchant with Royally Approved.

Explore Strikes →
Beta

Infinite Strike

Tier B

Pommel, pommel and pommel again

Whenever you draw a card containing “Strike”, it is played against a random enemy.

Hellraiser

2

power

Deal 10 damage.
Draw 2 cards.

Pommel Strike+

1

attack

Deal 10 damage.
Draw 2 cards.

Pommel Strike+

1

attack

Gain 9 Block.
Exhaust 1 card.

True Grit+

1

skill

Skills cost 0 .
Whenever you play a Skill, Exhaust it.

Corruption

3

power

Explore Infinite Strike →
Beta

Exhaust

Tier B

Burn your cards for extra power

Whenever a card is Exhausted, draw 1 card.

Dark Embrace

2

power

Whenever a card is Exhausted, gain 3 Block.

Feel No Pain

1

power

Draw 2 cards.
At the start of your turn, Exhaust the top card of your Draw Pile.

Drum of Battle

0

power

If you Exhausted a card this turn, gain .

Forgotten Ritual

1

skill

Gain 8 Block.
Gain another 8 Block if you have Exhausted a card this turn.

Evil Eye

1

skill

Deal 6 damage.
Deals 3 additional damage for each card in your Exhaust Pile.

Ashen Strike

1

attack

Explore Exhaust →

silent


regent


Beta

Black Hole

Generate and spend stars to whittle enemies down

Whenever you spend or gain , deal 3 damage to ALL enemies.

Black Hole

1

power

Whenever you play a card, gain .

The Sealed Throne

1

3

power

At the start of your turn, gain .

Genesis

2

power

Whenever you spend , gain 2 Block for each spent.

Child of the Stars

1

power

Divine Right

starter relic

Divine Right

At the start of each combat, gain .

Divine Destiny

starter relic

Divine Destiny

At the start of each combat, gain .

Explore Black Hole →
Beta

Bombardment

Bombardment then AFK Block

Deal 18 damage.
At the start of your turn, plays from the Exhaust Pile.
Exhaust.

Bombardment

3

attack

Deal 18 damage.
At the start of your turn, plays from the Exhaust Pile.
Exhaust.

Bombardment

3

attack

Innate.
At the start of your turn, draw 1 card and Exhaust 1 card from your Hand.

Tyranny+

1

power

Explore Bombardment →
Beta

Crescent Spear

Tier D

Go all in on Crescent Spears

Deal 6 damage.
Deals 2 additional damage for ALL your cards that have a cost.

Crescent Spear

1

1

attack

Deal 6 damage.
Deals 2 additional damage for ALL your cards that have a cost.

Crescent Spear

1

1

attack

Deal 6 damage.
Deals 2 additional damage for ALL your cards that have a cost.

Crescent Spear

1

1

attack

At the start of your turn, gain .

Genesis

2

power

Innate.
At the start of your turn, draw 1 card and Exhaust 1 card from your Hand.

Tyranny+

1

power

Whenever you spend , gain 2 Block for each spent.

Child of the Stars

1

power

Explore Crescent Spear →
Beta

Radiate One-Shot

A specific variant of the Multihit archetype

Deal 3 damage to ALL enemies for each gained this turn.

Radiate

0

attack

Retain.
Gain 9 .
Exhaust.

Royal Gamble+

0

5

skill

Gain .

Venerate

1

skill

Gain 6 Vigor.

Terraforming

1

skill

Gain 8 Block.
Gain 2 Vigor.

Patter

1

skill

Apply 3 Weak and Vulnerable to ALL enemies.
Exhaust.

Shockwave

2

skill

Explore Radiate One-Shot →
Beta

Colorless Cards

Random BS, Go!

Whenever you create a card, gain 1 Strength.

Arsenal

1

power

Deal 5 damage.
Deals 3 additional damage for each card you created this combat.

Supermassive

1

attack

At the start of your turn, add 1 random Colorless card into your Hand.

Spectrum Shift+

1

power

Whenever you create a card, gain 3 Block.

Pillar of Creation

1

power

Transform any number of cards in your Hand into Minion Sacrifice.
Exhaust.

GUARDS!!!

2

skill

Regalite

uncommon relic

Regalite

Whenever you create a Colorless card, gain 2 Block.

Explore Colorless Cards →

necrobinder


Beta

Debuff

Tier C

Deal damage while constantly applying Debuffs

Whenever you apply a debuff to an enemy, they take 13 damage.

Sleight of Flesh+

2

power

Whenever you play a card this turn, apply 3 Doom to the enemy.

Oblivion

0

skill

Whenever Attacks deal damage, they also apply that much Doom.

Reaper Form

3

power

At the start of your turn, apply 6 Doom to a random enemy.

Countdown

1

power

Explore Debuff →
Beta

Ethereal

Tier B

Draft and create Ethereal cards then finish with Pull From Below

Deal 5 damage for each Ethereal card played this combat.

Pull from Below

1

attack

Whenever you draw an Ethereal card, draw 1 card.

Pagestorm

1

power

Whenever you play an Ethereal card, gain 4 Block.

Spirit of Ash

1

power

At the start of your turn, add 1 random card into your Hand.
It gains Ethereal.

Call of the Void

1

power

Deal 33 damage to ALL enemies.
Costs less for each Ethereal card played this combat.

Banshee's Cry

6

attack

Deal 6 damage.
Put a card from your Discard Pile into your Hand.

Graveblast+

1

attack

Explore Ethereal →
Beta

Hang

Hang enemies repeatedly for scary scaling damage

Deal 10 damage.
Double the damage ALL Hang cards deal to this enemy.

Hang

1

attack

Deal 6 damage.
Put a card from your Discard Pile into your Hand.

Graveblast+

1

attack

Retain.
Put 3 cards from your Discard Pile into your Hand.
Exhaust.

Dredge+

1

skill

Add Replay to a card in your Hand.
It costs an extra .

Transfigure+

1

skill

The first Attack or Skill you play each turn is placed on top of your Draw Pile.

Nostalgia

1

power

Explore Hang →
Beta

Souls

Tier A

Fill your deck with Souls, cycle fast and whittle down foes

Summon 3 X times.
Add X Souls into your Draw Pile.

Dirge

X

skill

Deal 8 damage.
Deals 3 additional damage for each card drawn during your turn.

Death March

1

attack

Whenever you play a Soul , a random enemy loses 6 HP.

Haunt

1

power

Whenever you play a card this turn, apply 3 Doom to the enemy.

Oblivion

0

skill

Deal damage equal to the number of cards played this combat.

Gold Axe

1

attack

Funerary Mask

uncommon relic

Funerary Mask

At the start of each combat, add 3 Souls into your Draw Pile.

Explore Souls →
Beta

Bury

Tier C

Soften up the enemy then finish them with Bury

Deal 63 damage.

Bury+

4

attack

Ethereal.
The first Attack each turn deals 50% additional damage.

Lethality

1

power

Ethereal.
At the start of your turn, gain and draw 1 additional card.

Demesne

3

power

Deal 7 damage.
Vulnerable and Weak are twice as effective against the enemy for the next 3 turns.

Debilitate

1

attack

Ethereal.
Deal 8 damage.
Apply 2 Vulnerable.

Fear+

1

attack

Lose 2 Strength.
Gain at the start of each turn.

Friendship

1

power

Explore Bury →
Beta

Unleash Osty

Make a huge Osty, protect it and let it one-shot foes

Osty deals 6 damage.
Deals additional damage equal to Osty's current HP.

Unleash

1

attack

Osty deals 10 damage.
Deals additional damage equal to Osty's Max HP.

Protector

1

attack

Summon 20.
Exhaust.

Reanimate

3

skill

Ethereal.
The first Attack each turn deals 50% additional damage.

Lethality

1

power

Retain.
Summon 3.
Osty heals 5 HP.

Spur

1

skill

Deal 6 damage.
Put a card from your Discard Pile into your Hand.

Graveblast+

1

attack

Explore Unleash Osty →

defect


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