Small progress notes on what we ship, polish, and build next.
Easier search for energy and star, plus description tweaks
If you’ve tried to hunt down cards or relics by typing “energy” or “star”, it should feel a lot more natural now—those terms match across cards and relics where it makes sense. Searching for “star” also pulls in cards that actually cost stars, not only lines of text that happen to say “star”. On card pages, old bracket-style bits in descriptions now line up with the same energy and star icons you see on the card itself, and you can search card text by description too. The rest is mostly behind the scenes: a safer compile check for missing star data, a bit of archetype run data, small visual fixes, and we’ve tucked the big site-wide banner away for a calmer header.
You can search for energy on both cards and relics
You can search for star on both cards and relics—and “star” results include cards with a star cost, not just keyword matches in the wording
Card descriptions show energy and star markers as proper icons where we used to rely on fiddly bracket text
Descriptions are in the mix when you’re searching cards, so flavour text can surface a match too
Archetypes got a small data refresh and some run-backed info
Token and Ancient card visuals got a couple of fixes; relic navigation is a little smoother
Searches now show other card results in a section below
Bottom slide modal, runs ascension UI, archetypes on cards, and enchantment data
We've added a bottom slide modal that pulls in real page content, refined modal layout, and linked archetypes from card detail pages. Runs got ascension-focused UI and a design pass, archetype pages were restyled, small-card views were tightened, and we started a rough enchantment data pass—plus minor copy fixes.
Runs: ascension UI and improved run component layout
Archetypes: updated page design
Card pages: show related archetypes
Small cards: visual design tweaks
Enchantment data (early / rough pass)
Bottom slide modal; modal shows embedded page data with better content layout
Typo fix
Archetypes data and page refresh, simpler banners, and card/relic data fixes
We've expanded archetype data, redesigned the archetypes browse experience, and simplified the beta/alpha status banner. The homepage index got a small improvement, and a data pass fixed Neow's card, the Orichalcum relic entry, and added art for The Chosen Cheese alongside a broader cards refresh.
New archetypes added in archetype data
Archetypes index page: stronger layout and visual design
Archetypes index tidy-up (leaner structure)
Simpler beta and alpha status banner
Homepage index improvement
Data fixes: Neow's card, fake Orichalcum entry, The Chosen Cheese relic image
Other cards list added, event/status/quest/token card styles polished, and better errors
We've shipped the new “Other” card bucket (status, quest, event, token) with tailored styling and improved navigation highlighting, plus sturdier error pages for missing cards/relics. This also included a big image/data refresh for these card groups.
New cards list navigation bar design - its still a bit rough...
Added list for status, quest, event and token cards
Fix event cards styling for Ironclad, Silent and Defect
Status cards styling
Quest cards styling
Event + token cards styling
Relic data improvements [Im adding the rarity data as I unlock relics]
Fake relics added to the list... at least some...
Relic descriptions now has highlighting for keywords... many need data updates to properly display, this will be improved over time
Report issues on the item detail pages using the "Suggest a correction" button
Card data sweep, Defect and event styling, keyword polish
We've rolled out a batch of changes: fuller card data (Ironclad, Silent, Necrobinder, colorless, curse), clearer visuals for Defect and event cards, added missing card keywords, and a fix for star energy image sizing.
Ironclad pass: styling consistency plus Clash, Dual Wield, and Entrench added
Checked and fixed Ironclad, Silent, Defect, Necrobinder, Colorless, and Curse cards
Defect cards use correct color; event cards get dedicated styling
Expanded keyword highlighting for cards (e.g. Replay)
Star graphic sizing fix
Archetypes rollout, status banners, and update alerts
We've shipped an alpha for archetypes, fixing incorrect card data, and tightening card hover behavior.
Shipped alpha archetypes pages and 2 archetypes
Added archetypes data
Fixed card data for Ironclad and Silent
Show update notification for new update post
Better card descriptions and visual polish
Card description visual overhaul for better description formatting, upgrade highlights and some general overall visual polish, we also added missing 'Relax' card.
Added the Relax card and its image to colorless cards list
Descriptions are now highlighted for quicker readability
Mana cost also highlights in green when it differs from the base card
Fixed energy displaying bug in card descriptions
Polished card visuals so they are more consistent with how they look in the game
Navigation fixes and mobile UX pass underway
Started a focused polish pass for navigation behavior, mobile card interactions, and upcoming content sections.
Added curse cards
Improving card hover behavior near screen edges on mobile
Refining mobile navigation styles for smaller viewports
Planning responsive arrow behavior on single-card pages
Better card colour matching
Archetypes alpha work is now underway
Minor navigastion Ui improemvements
Online pinger implemented
Improved card design, UI polish and updates page
Connected the Updates page into the main navigation experience and refined tab typography for readability.
UI card fixes, improved render speeds
Added Updates link to the homepage and site footer
Refreshed top navigation font sizing/spacing for cards and relics
Improved active-section styling so `/updates` stands out consistently
Homepage and launch checklist improvements
Refined the front page experience and made current progress easier to scan.
Updated homepage sections and visual polish
Improved launch checklist readability
Added clearer status indicators for active tasks
Relics browser progress
Expanded relic groundwork to support richer browsing and detail pages.
Continued mapping relic data
Improved relic image handling and optimization prep
Prepared structure for deeper relic details
Card browsing foundation
Strengthened the card experience for each character and future filters.