← Back to archetypes

regent

Bombardment

regent

Beta

“Bombardment then AFK Block”

Core idea

Bombardment solves your damage as it constantly replays itself while you turtle and stall. If you can find a second copy, even better. You can play Bombardment, but Exhausting it through Tyranny saves you a lot of energy.

When to commit

When you find Bombardment early, especially from Neow

Key cards and relics

Support plan

Once you have played Bombardment, you mostly need to worry about damage mitigation for the rest of the fight. Void Form can help you deal with the initial cost of Bombardment, though this is just as expensive. Orbit too can help generate some energy for defense on the turn you cast Bombardment. Anything that triggers off multiple card plays or attack plays is easy to trigger with this deck, such as Pale Blue Dot, Panache, Shuriken and Kunai. Vulnerable sources that last more than one turn are necessary to maximise damage from Bombardment, since that card plays before you can do anything on your turn. Bulwark, Child of the Stars, Particle Wall and Reflect are all solid defense solutions as long as you can afford them.

Support cards and relics

Support enchantments

Spiral enchantment

Spiral

This card gains Replay 1.

Corrupted enchantment

Corrupted

Deal 50% more damage, but lose 2 HP each time played.

Sharp enchantment

Sharp

Increases damage on this card by X.

Weaknesses

Multiple enemy encounters are scary for this deck, as the targets are random often causing deaths to happen later. Normality is an especially bad curse for this deck, since the Bombardment counts as a card played this turn. Note that transformation does not count as Exhaust, so don't try to use that effect to Exhaust your Bombardments. Be careful whenever you draw, since Tyranny triggers start of turn you may draw your Bombardment and lose your opportunity to Exhaust it for free.

Anti-synergies

Example "Bombardment" run

Apr 1, 2026, 11:56 AM

Seed: PDT0PFQHXS

Singleplayer: standard

v0.99.1

Victory
Regent
Regent7
HP2 / 90
Gold206
PotionsComing soon
Floors48
Time76m 47s

underdocks

ancient: NEOWmonster: TOADPOLESmonster: SLUDGE SPINNERunknown: SPIRALING WHIRLPOOLmonster: SEAPUNKrest_siteelite: PHANTASMAL GARDENERSmonster: CULTISTSrest_sitetreasuremonster: FOSSIL STALKERmonster: SEWER CLAMmonster: HAUNTED SHIPelite: SKULKING COLONYshoprest_siteboss: WATERFALL GIANT BOSS

hive

ancient: PAELmonster: TUNNELERmonster: THIEVING HOPPERshopunknown: FIELD OF MAN SIZED HOLESrest_sitemonster: CHOMPERSrest_sitetreasuremonster: OVICOPTERmonster: EXOSKELETONSelite: DECIMILLIPEDEmonster: LOUSE PROGENITORelite: INFESTED PRISMSrest_siteboss: THE INSATIABLE BOSS

glory

ancient: DARVmonster: DEVOTED SCULPTORshopunknown: SLIPPERY BRIDGEunknown: TURRET OPERATORelite: MECHA KNIGHTrest_sitetreasureelite: SOUL NEXUSrest_siteelite: KNIGHTSmonster: THE LOST AND FORGOTTENunknown: SYMBIOTErest_siteboss: DOORMAKER BOSS

Relics (14): 1 ancient-darv, 1 ancient-neow, 1 ancient-pael, 4 uncommon, 6 common, 1 starter

Divine Right
Arcane Scroll
Happy Flower
Pendulum
Vambrace
Pael's Eye
War Paint
Bronze Scales
Petrified Toad
Dusty Tome
Pear
Potion Belt
Bellows
Bag of Preparation

Deck (26 cards): 6 rare, 10 uncommon, 3 common, 5 basic, 1 -, 1 ancient

ENCHANTMENT.SPIRAL enchantment

Defend

Defend

Falling Star

Venerate

Ascender's Bane

ENCHANTMENT.CORRUPTED enchantment

Bombardment+

Cosmic Indifference+

Quasar+

Cloak of Stars+

Convergence

Heavenly Drill

Cosmic Indifference

Orbit

Fasten+

GUARDS!!!

Shining Strike

Gamma Blast

CHARGE!!

Bombardment+

Pale Blue Dot

Big Bang+

The Sealed Throne+

Glimmer

Alignment

Foregone Conclusion

We're still building the run display, please share feature suggestions and bug reports here.

SpireSpy

Your companion for Slay the Spire 2. Browse cards, relics, archetypes, and more.

Coming Soon

  • Better card descriptions
  • Relics
  • Archetype guides
  • Card search and filters

© 2026 SpireSpy. All rights reserved.

Not affiliated with or endorsed by Mega Crit Games.