colorless cards
Showing 72 cards


Procure a random potion.
Exhaust.

Alchemize

1
skill


Put every Rare card from your Draw Pile into your Hand.
Exhaust.

Anointed

1
skill


Innate.
Upgrade ALL your cards.
Exhaust.

Apotheosis

2
skill

Ethereal.
Gain 1 Intangible.
Exhaust.


Apparition

1
skill


Every 10 cards you draw, gain
.

Automation

1
power

Whenever you gain Block on your turn, other players gain half that much Block.

Beacon of Hope

1
power


Play 3 random Attacks from your Discard Pile.

Beat Down

3
skill


Another player gains
.

Believe in You

0
skill


Deal 3 damage.
At the start of your next turn, return this to your Hand.

Bolas

0
attack

Gain
.
Draw 2 cards.
Lost 1 Max HP.


Brightest Flame

0
skill


Whenever you play an Attack, add a random Attack into your Hand.

Calamity

3
power


Play 2 random cards from your Draw Pile.

Catastrophe

2
skill


Give another player 5 Strength this turn.

Coordinate

1
skill


Enemy loses 9 Strength this turn.
Exhaust.

Dark Shackles

0
skill


Choose 1 of 3 random cards to add into your Hand.
It costs 0
this turn.
Exhaust.

Discovery

1
skill


Innate.
Deal 11 damage to ALL enemies.
Exhaust.

Dramatic Entrance

0
attack


At the start of your turn, Transform 1 card in your Hand.

Entropy

1
power


Gain 13 Block.
Retain your Hand this turn.

Equilibrium

2
skill


Gain 7 Plating.

Eternal Armor

3
power


Gain an additional 5 Block from Defend cards.

Fasten

1
power


Gain 4 Block.
Draw 1 card.

Finesse

0
skill


Deal 7 damage.
Gain Block equal to damage dealt.

Fisticuffs

1
attack


Deal 5 damage.
Draw 1 card.

Flash of Steel

0
attack


Deal 5 damage.
Deals 5 additional damage for each time another player has attacked the enemy this turn.

Gang Up

1
attack


Deal damage equal to the number of cards played this combat.

Gold Axe

1
attack


Deal 20 damage.
If Fatal, gain 20 Gold.

Hand of Greed

2
attack


A random card in your Draw Pile without Replay gains Replay 2.

Hidden Gem

1
skill


ALL allies draw 2 cards.

Huddle Up

1
skill


If you have no Attacks in your Hand, draw 2 cards.

Impatience

0
skill


Gain 9 Block.
Redirect all incoming attacks that would be dealt to another player this turn to you.

Intercept

1
skill


Add 1 random Colorless card into your Hand.
Exhaust.

Jack of All Trades

0
skill


Deal 25 damage.
Add 3 random 0
cards into your Hand.

Jackpot

3
attack


Deal 10 damage.
The enemy takes double damage from other players this turn.

Knockdown

3
attack


Give another player 11 Block.

Lift

1
skill


Draw 3 cards.
Exhaust.

Master of Strategy

0
skill

Deal 5 damage twice.
Increase the damage of ALL Maul cards by 1 this combat.


Maul

1
attack


At the start of your turn, play the top card of your Draw Pile.

Mayhem

2
power


Gain Block equal to the Block on another player.
Exhaust.

Mimic

1
skill


Innate.
Deal damage equal to the number of cards in your Draw Pile.

Mind Blast

1
attack

Deal 10 damage.
Put 2 random cards from your Discard Pile into your Hand.
Exhaust.


Neow's Fury

1
attack


The first Attack or Skill you play each turn is placed on top of your Draw Pile.

Nostalgia

1
power


Deal 8 damage.
Damage ALL other enemies equal to the damage dealt.

Omnislice

0
attack


Every time you play 5 cards in a single turn, deal 10 damage to ALL enemies.

Panache

0
power


Gain 30 Block.
You cannot gain Block from cards for 2 turns.
Exhaust.

Panic Button

0
skill


At the start of your turn, gain 4 Vigor.

Prep Time

1
power


Gain
.
Exhaust.

Production

0
skill


Next turn, gain Block equal to your current Block.
Exhaust.

Prolong

0
skill


Gain 1 Strength.
Gain 1 Dexterity.

Prowess

1
power


Retain.
Exhaust up to 3 cards in your Hand.
Exhaust.

Purity

0
skill


ALL players gain 12 Block.

Rally

2
skill

Gain 15 Block.
Next turn, draw 2 cards and gain
.
Exhaust.


Relax

3
skill


Deal 15 damage.
Deals 5 additional damage for each unique debuff on the enemy.

Rend

2
attack


Retain.
If your Hand is empty, draw 2 cards and gain
.

Restlessness

0
skill


At the start of your turn, deal 5 damage to ALL enemies and increase this damage by 5.

Rolling Boulder

3
power


Deal 12 damage.
Retain your Hand this turn.

Salvo

1
attack


Draw cards until your Hand is full.
Exhaust.

Scrawl

1
skill


Put a Skill from your Draw Pile into your Hand.
Exhaust.

Secret Technique

0
skill


Put an Attack from your Draw Pile into your Hand.
Exhaust.

Secret Weapon

0
skill


Deal 6 damage.
Choose 1 of 3 cards in your Draw Pile to add into your Hand.

Seeker Strike

1
attack


Apply 3 Weak and Vulnerable to ALL enemies.
Exhaust.

Shockwave

2
skill


Choose 1 of 3 random Attacks from another character to add into your Hand.
It's free to play this turn.

Splash

1
skill


Whenever you shuffle your Draw Pile, choose a card from it to put into your Hand.

Stratagem

1
power


Deal 11 damage.
The next Attack another player plays on the enemy is played an extra time.

Tag Team

2
attack


At the end of 3 turns, deal 40 damage to ALL enemies.

The Bomb

2
skill


Gain 50 Block.
If you take unblocked attack damage this combat, die.

The Gambit

0
skill


Draw 2 cards.
Put 1 card from your Hand on top of your Draw Pile.
Exhaust.

Thinking Ahead

0
skill


Deal 11 damage.
At the start of your next turn, return this to your Hand.

Thrumming Hatchet

1
attack


Gain 11 Block.

Ultimate Defend

1
skill


Deal 14 damage.

Ultimate Strike

1
attack


Deal 10 damage to a random enemy X times.

Volley

X
attack

Deal 33 damage.
Stun the enemy.
Exhaust.


Whistle

3
attack

Put a card from your Draw Pile into your Hand.
Exhaust.


Wish

0
skill