colorless cards

Showing 72 cards

Procure a random potion.
Exhaust.

Alchemize

1

skill

Put every Rare card from your Draw Pile into your Hand.
Exhaust.

Anointed

1

skill

Innate.
Upgrade ALL your cards.
Exhaust.

Apotheosis

2

skill

Ethereal.
Gain 1 Intangible.
Exhaust.

Apparition

1

skill

Every 10 cards you draw, gain .

Automation

1

power

Whenever you gain Block on your turn, other players gain half that much Block.

Beacon of Hope

1

power

Play 3 random Attacks from your Discard Pile.

Beat Down

3

skill

Another player gains .

Believe in You

0

skill

Deal 3 damage.
At the start of your next turn, return this to your Hand.

Bolas

0

attack

Gain .
Draw 2 cards.
Lost 1 Max HP.

Brightest Flame

0

skill

Whenever you play an Attack, add a random Attack into your Hand.

Calamity

3

power

Play 2 random cards from your Draw Pile.

Catastrophe

2

skill

Give another player 5 Strength this turn.

Coordinate

1

skill

Enemy loses 9 Strength this turn.
Exhaust.

Dark Shackles

0

skill

Choose 1 of 3 random cards to add into your Hand.
It costs 0 this turn.
Exhaust.

Discovery

1

skill

Innate.
Deal 11 damage to ALL enemies.
Exhaust.

Dramatic Entrance

0

attack

At the start of your turn, Transform 1 card in your Hand.

Entropy

1

power

Gain 13 Block.
Retain your Hand this turn.

Equilibrium

2

skill

Gain 7 Plating.

Eternal Armor

3

power

Gain an additional 5 Block from Defend cards.

Fasten

1

power

Gain 4 Block.
Draw 1 card.

Finesse

0

skill

Deal 7 damage.
Gain Block equal to damage dealt.

Fisticuffs

1

attack

Deal 5 damage.
Draw 1 card.

Flash of Steel

0

attack

Deal 5 damage.
Deals 5 additional damage for each time another player has attacked the enemy this turn.

Gang Up

1

attack

Deal damage equal to the number of cards played this combat.

Gold Axe

1

attack

Deal 20 damage.
If Fatal, gain 20 Gold.

Hand of Greed

2

attack

A random card in your Draw Pile without Replay gains Replay 2.

Hidden Gem

1

skill

ALL allies draw 2 cards.

Huddle Up

1

skill

If you have no Attacks in your Hand, draw 2 cards.

Impatience

0

skill

Gain 9 Block.
Redirect all incoming attacks that would be dealt to another player this turn to you.

Intercept

1

skill

Add 1 random Colorless card into your Hand.
Exhaust.

Jack of All Trades

0

skill

Deal 25 damage.
Add 3 random 0 cards into your Hand.

Jackpot

3

attack

Deal 10 damage.
The enemy takes double damage from other players this turn.

Knockdown

3

attack

Give another player 11 Block.

Lift

1

skill

Draw 3 cards.
Exhaust.

Master of Strategy

0

skill

Deal 5 damage twice.
Increase the damage of ALL Maul cards by 1 this combat.

Maul

1

attack

At the start of your turn, play the top card of your Draw Pile.

Mayhem

2

power

Gain Block equal to the Block on another player.
Exhaust.

Mimic

1

skill

Innate.
Deal damage equal to the number of cards in your Draw Pile.

Mind Blast

1

attack

Deal 10 damage.
Put 2 random cards from your Discard Pile into your Hand.
Exhaust.

Neow's Fury

1

attack

The first Attack or Skill you play each turn is placed on top of your Draw Pile.

Nostalgia

1

power

Deal 8 damage.
Damage ALL other enemies equal to the damage dealt.

Omnislice

0

attack

Every time you play 5 cards in a single turn, deal 10 damage to ALL enemies.

Panache

0

power

Gain 30 Block.
You cannot gain Block from cards for 2 turns.
Exhaust.

Panic Button

0

skill

At the start of your turn, gain 4 Vigor.

Prep Time

1

power

Gain .
Exhaust.

Production

0

skill

Next turn, gain Block equal to your current Block.
Exhaust.

Prolong

0

skill

Gain 1 Strength.
Gain 1 Dexterity.

Prowess

1

power

Retain.
Exhaust up to 3 cards in your Hand.
Exhaust.

Purity

0

skill

ALL players gain 12 Block.

Rally

2

skill

Gain 15 Block.
Next turn, draw 2 cards and gain .
Exhaust.

Relax

3

skill

Deal 15 damage.
Deals 5 additional damage for each unique debuff on the enemy.

Rend

2

attack

Retain.
If your Hand is empty, draw 2 cards and gain .

Restlessness

0

skill

At the start of your turn, deal 5 damage to ALL enemies and increase this damage by 5.

Rolling Boulder

3

power

Deal 12 damage.
Retain your Hand this turn.

Salvo

1

attack

Draw cards until your Hand is full.
Exhaust.

Scrawl

1

skill

Put a Skill from your Draw Pile into your Hand.
Exhaust.

Secret Technique

0

skill

Put an Attack from your Draw Pile into your Hand.
Exhaust.

Secret Weapon

0

skill

Deal 6 damage.
Choose 1 of 3 cards in your Draw Pile to add into your Hand.

Seeker Strike

1

attack

Apply 3 Weak and Vulnerable to ALL enemies.
Exhaust.

Shockwave

2

skill

Choose 1 of 3 random Attacks from another character to add into your Hand.
It's free to play this turn.

Splash

1

skill

Whenever you shuffle your Draw Pile, choose a card from it to put into your Hand.

Stratagem

1

power

Deal 11 damage.
The next Attack another player plays on the enemy is played an extra time.

Tag Team

2

attack

At the end of 3 turns, deal 40 damage to ALL enemies.

The Bomb

2

skill

Gain 50 Block.
If you take unblocked attack damage this combat, die.

The Gambit

0

skill

Draw 2 cards.
Put 1 card from your Hand on top of your Draw Pile.
Exhaust.

Thinking Ahead

0

skill

Deal 11 damage.
At the start of your next turn, return this to your Hand.

Thrumming Hatchet

1

attack

Gain 11 Block.

Ultimate Defend

1

skill

Deal 14 damage.

Ultimate Strike

1

attack

Deal 10 damage to a random enemy X times.

Volley

X

attack

Deal 33 damage.
Stun the enemy.
Exhaust.

Whistle

3

attack

Put a card from your Draw Pile into your Hand.
Exhaust.

Wish

0

skill

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