Showing 9 relics
starter relic
At the start of each combat, gain .
common relic
At the start of each combat, Forge 10.
uncommon relic
For every 10 spent, gain 10 Block.
rare relic
At the end of your turn, gain .
The first time you spend each turn, gain 1 Strength.
At the start of each combat, add 2 random Colorless cards into your Hand.
Whenever you create a Colorless card, gain 2 Block.
shop relic
Cards containing “Minion” deal double damage and gain double Block.