Showing 88 cards
Gain .
Alignment
0
skill
Whenever you play a Colorless card, gain 1 Strength.
Arsenal
1
power
Deal 14 damage to ALL enemies.
Astral Pulse
3
attack
Deal 5 damage.Forge 5.Forges an additional 5 for every other time you've hit the enemy this turn.
Beat into Shape
Deal 4 damage.Choose a card in your Hand to Transform into Minion Dive Bomb.
BEGONE!
Draw 1 card.Gain .Gain .Forge 5.Exhaust.
Big Bang
Whenever you spend or gain , deal 3 damage to ALL enemies.
Black Hole
Deal 18 damage.At the start of your turn, plays from the Exhaust Pile.Exhaust.
Bombardment
Gain 13 Block.Forge 10.
Bulwark
2
Add 3 random Colorless cards into your Hand.Exhaust.
Bundle of Joy
Deal 6 damage 3 times.
Celestial Might
Choose 2 cards in your Draw Pile to Transform into Minion Strikes.
CHARGE!!
Whenever you spend , gain 2 Block for each spent.
Child of the Stars
Gain 7 Block.
Cloak of Stars
Deal 9 damage.Add a Debris into your Hand.
Collision Course
Deal 33 damage.Apply 3 Weak.Apply 3 Vulnerable.
Comet
5
Forge 3.Sovereign Blade deals double damage to the enemy this turn.
Conqueror
Next turn, gain and .Retain your Hand this turn.
Convergence
Gain 6 Block.Put a card from your Discard Pile on top of your Draw Pile.
Cosmic Indifference
Deal 21 damage to ALL enemies.Fill your Hand with Debris.
Crash Landing
Deal 6 damage.Deals 2 additional damage for ALL your cards that have a cost.
Crescent Spear
Deal 7 damage to ALL enemies.All enemies lose 1 Strength this turn.
Crush Under
Draw 3 cards.Choose a Skill in your Hand and play it 3 times.Exhaust.
Decisions, Decisions
6
Gain 5 Block.
Defend
Deal 30 damage.
Devastate
4
Ethereal.Deal 9 damage to ALL enemies.ALL enemies lose 9 Strength this turn.
Dying Star
Deal 7 damage.Apply 1 Weak.Apply 1 Vulnerable.
Falling Star
Next turn, put 2 cards from your Draw Pile into your Hand.
Foregone Conclusion
At the start of your turn, Forge 4.
Furnace
Deal 13 damage.Apply 2 Weak.Apply 2 Vulnerable.
Gamma Blast
Gain 7 Block.Gain .
Gather Light
At the start of your turn, gain .
Genesis
Draw 3 cards.Put 1 card from your Hand on top of your Draw Pile.
Glimmer
Gain 11 Block.Next turn, gain 4 Block.
Glitterstream
Gain .Draw 1 card.Next turn, Draw 1 card.
Glow
Transform any number of cards in your Hand into Minion Sacrifice.Exhaust.
GUARDS!!!
Deal 12 damage.Next turn, draw 2 cards.
Guiding Star
Whenever you Forge, all allies Forge as well.
Hammer Time
Deal 8 damage X times.Double X if it's 4 or more.
Heavenly Drill
X
Deal 15 damage.Next turn, gain .
Hegemony
Deal 17 damage.Choose a Colorless card in your Hand.Add a copy of that card into your Hand.
Heirloom Hammer
Gain .Next turn, gain .
Hidden Cache
Gain 9 Block.At the end of your turn, if this is on top of your Draw Pile, play it.
I Am Invincible
Deal 24 damage.Whenever you draw this card, reduce its cost by 1.
Kingly Kick
Deal 8 damage.Whenever you draw this card, increase its damage by 3 this combat.
Kingly Punch
Deal 30 damage.If this kills an enemy, gain .
Knockout Blow
Apply 1 Weak.Apply 1 Vulnerable.Exhaust.
Know Thy Place
Another player adds 1 random Colorless card to their Hand.
Largesse
Deal 4 damage for each Skill already played this turn.
Lunar Blast
Deal 6 damage.Every 3 Skills you play in a turn, put this into your Hand.
Make It So
Gain 7 Block.Add 1 random Colorless card into your Hand.
Manifest Authority
Deal 14 damage to ALL enemies.Apply 2 Weak and Vulnerable to ALL enemies.
Meteor Shower
Whenever you attack an enemy, it loses 1 Strength this turn.
Monarch's Gaze
Whenever you play a card this turn, gain 1 Strength this turn.
Monologue
Gain 8 Plating.
Neutron Aegis
Every 4 you spend, gain .
Orbit
If you play 5 or more cards in a turn, draw 1 card at the start of your next turn.
Pale Blue Dot
Whenever you play Sovereign Blade, gain 6 Block.
Parry
Gain 9 Block.Return this card to your Hand.
Particle Wall
Gain 8 Block.Gain 2 Vigor.
Patter
Deal 10 damage.Draw 1 card.Put 1 card from your Hand on top of your Draw Pile.
Photon Cut
Whenever you create a card, gain 3 Block.
Pillar of Creation
Draw 6 cards.
Prophesize
Choose 1 of 3 random Colorless cards to add into your Hand.
Quasar
Deal 3 damage to ALL enemies for each gained this turn.
Radiate
Forge 6.Next turn, gain .
Refine Blade
Gain 17 Block.Blocked attack damage is reflected to your attacker this turn.
Reflect
Gain 1 Strength.ALL enemies lose 1 Strength.
Resonance
Gain 9 .Exhaust.
Royal Gamble
At the end of combat, gain 30 Gold.
Royalties
Forge 7.Sovereign Blade now deals damage to ALL enemies.
Seeking Edge
Deal 7 damage to ALL enemies 7 times.
Seven Stars
7
Deal 8 damage.Gain .Put this card on top of your Draw Pile.
Shining Strike
Deal 8 damage.Gain .
Solar Strike
At the start of your turn, add 1 random Colorless card into your Hand.
Spectrum Shift
Forge 10.
Spoils of Battle
Deal 5 damage to a random enemy X times.
Stardust
Deal 6 damage.
Strike
Forge 8.Put Sovereign Blade into your Hand from anywhere.
Summon Forth
Deal 5 damage.Deals 3 additional damage for each card you created this combat.
Supermassive
Increase the cost of Sovereign Blade by 1.Sovereign Blade now hits an additional time.
Sword Sage
Gain 6 Vigor.
Terraforming
Whenever you play a card, gain .
The Sealed Throne
Forge 30.
The Smith
At the start of your turn, draw 1 card and Exhaust 1 card from your Hand.
Tyranny
Venerate
End your turn.The first 2 cards you play each turn are free to play.
Void Form
Deal 7 damage.Forge 5.
Wrought in War