Showing 91 cards
Sly.Gain 1 Dexterity.Gain 4 Thorns.
Abrasive
3
power
Poison is triggered 1 additional time.
Accelerant
1
Shivs deal 4 additional damage.
Accuracy
Draw 3 cards.Discard 1 card.
Acrobatics
skill
Gain .Draw 2 cards.Exhaust.
Adrenaline
0
Whenever you play a card, gain 1 Block.
Afterimage
Gain 3 Dexterity this turn.
Anticipate
Innate.Deal 10 damage.Apply 1 Vulnerable.Exhaust.
Assassinate
attack
Gain 5 Block.Draw 2 cards.
Backflip
Innate.Deal 11 damage.Exhaust.
Backstab
Add 3 Shivs into your Hand.Exhaust.
Blade Dance
This turn, whenever you play an Attack, gain 2 Strength this turn.
Blade of Ink
Gain 5 Block.Block is not removed at the start of your next turn.
Blur
Apply 3 Poison to a random enemy 3 times.
Bouncing Flask
2
If the enemy has Poison, apply 9 Poison.
Bubble Bubble
You cannot draw additional cards this turn.ALL cards in your Hand are free to play this turn.
Bullet Time
This turn, your next Skill is played an extra time.
Burst
Discard your Hand, then draw that many cards.Exhaust.
Calculated Gamble
Whenever you are attacked, deal 3 damage back.
Caltrops
Gain 6 Block.Add 1 Shiv into your Hand.
Cloak and Dagger
Whenever you draw a card this turn, apply 3 Poison to ALL enemies.
Corrosive Wave
Deal 4 damage to ALL enemies twice.
Dagger Spray
Deal 9 damage.Draw 1 card.Discard 1 card.
Dagger Throw
Gain 10 Block.Deal 10 damage.
Dash
Apply 5 Poison.
Deadly Poison
Gain 5 Block.
Defend
Gain 4 Block.
Deflect
Add a random Skill into your Hand.It's free to play this turn.Exhausting.
Distraction
Gain 4 Block.Next turn, gain 4 Block.
Dodge and Roll
Deal 10 damage to ALL enemies.Repeat this effect for each enemy killed.
Echoing Slash
Whenever an Attack deals unblocked damage, apply 1 Poison.
Envenom
Draw 1 card.If you draw a Skill, gain 3 Block.
Escape Plan
Draw cards until you have 6 in your Hand.
Expertise
Remove all Artifact and Block from the enemy.Apply 2 Vulnerable.Exhaust.
Expose
Shivs now hit ALL enemies.Add 4 Shivs into your Hand.
Fan of Knives
Deal 6 damage for each Attack already played this turn.
Finisher
The enemy takes double damage from other players this turn.
Flanking
Deal 5 damage for each Skill in your Hand.
Flechettes
Sly.Deal 7 damage to ALL enemies.
Flick-Flack
Deal 6 damage to ALL enemies.If the last card you played this turn was a Skill, apply 1 Weak to ALL enemies.
Follow Through
Gain 2 Dexterity.
Footwork
Can only be played if there are no cards in your Draw Pile.Deal 50 damage to ALL enemies.
Grand Finale
Gain 7 Block.Add Sly to a Skill in your Hand this turn.
Hand Trick
Sly.Apply 4 Poison to ALL enemies.
Haze
Discard 2 cards.Add 2 Shivs into your Hand.
Hidden Daggers
At the start of your turn, add 1 Shiv into your Hand.
Infinite Blades
Play every Shiv in your Exhaust Pile on the enemy.
Knife Trap
Deal 7 damage.Add 1 Shiv into your Hand.
Leading Strike
Apply 2 Weak.Gain 11 Block.
Leg Sweep
Enemy loses X Strength.Apply X Weak.Exhaust.
Malaise
X
When you play a Skill, it gains Sly.
Master Planner
Deal 8 damage.Deals 4 additional damage for each card discarded this turn.
Memento Mori
Gain Block equal to Poison on ALL enemies.Exhaust.
Mirage
Deal 1 damage.Deals 1 additional damage for each card drawn this combat.
Murder
Deal 3 damage.Apply 1 Weak.
Neutralize
Choose a card.Next turn, add 3 copies of that card into your Hand.Exhaust.
Nightmare
At the start of your turn, apply 2 Poison to ALL enemies.
Noxious Fumes
Every 3 times you apply Poison, deal 11 damage to ALL enemies.
Outbreak
Next turn, gain .
Outmaneuver
Shivs gain Retain.The first Shiv you play each turn deals 9 additional damage.
Phantom Blades
ALL enemies lose 6 Strength this turn.Exhaust.
Piercing Wail
Deal 17 damage.Costs 1 less for each Skill played this turn.
Pinpoint
Deal 6 damage.Apply 3 Poison.
Poisoned Stab
Deal 12 damage.The next Skill you play costs 0 .
Pounce
Deal 13 damage.Deals 2 less damage for each other card in your Hand.
Precise Cut
Deal 15 damage.Next turn, draw 2 cards.
Predator
Discard 2 cards.Next turn, gain .
Prepare
Sly.Draw 2 cards.
Reflex
Sly.Deal 3 damage to a random enemy 4 times.
Ricochet
Whenever you play a card, deal 4 damage to a random enemy.
Serpent Form
Discard your Hand.Next turn, Attacks deal double damage.
Shadow Step
Double your Block gain this turn.
Shadowmeld
Deal 7 damage X times.
Skewer
Deal 6 damage.
Slice
Retain.Apply 7 Poison.
Snakebite
Sly.Whenever another player attacks an enemy, gain 1 Block.
Sneaky
Whenever you draw a card during your turn, deal 2 damage to ALL enemies.
Speedster
Discard your Hand.Add 1 Shiv into your Hand for each card discarded.
Storm of Steel
Deal 8 damage.Whenever you play a card this turn, the enemy loses 2 HP.
Strangle
Strike
Deal 8 damage.Apply 1 Weak.
Sucker Punch
Innate.Deal 11 damage.Apply 3 Weak.
Suppress
Gain 8 Block.Discard 1 card.
Survivor
Sly.Gain .
Tactician
Deal 10 damage.If Fatal, gain an additional card reward.Exhaust.
The Hunt
At the start of your turn, draw 1 card and discard 1 card.
Tools of the Trade
Weak enemies take double damage from Attacks.
Tracking
Sly.Gain 9 Block.
Untouchable
Add 3 Shivs into your Hand.Reduce this card's cost by 1.
Up My Sleeve
At the end of your turn, Retain up to 1 card.
Well-Laid Plans
Gain 2 Intangible.At the start of your turn, lose 1 Dexterity.
Wraith Form